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I'm going to talk about the demonic staff and it's e-ability this time. For starter I'll like to showcase what the current curse staff line is all about.

Albion Online Curse Staff QoL & Suggestions

I'm going to talk about the demonic staff and it's e-ability this time. For starter I'll like to showcase what the current curse staff line is all about. A look at the demonic staff e, followed by my qol for it and some random suggestions. Here we go!!

 

The curse staff provides strong constant single target damage via dots from its q-spell. Additionaly they can offer suppport via an aoe immobilize, a armor and magic resist pierce, or enhance their single target further via a damage beam. Most e abilities of the curse staff have some interaction with the q-spell. Resulting in a nasty single target burst, or aoe application of the q-spell. Only the e-spell from the demonic staff is excluded.

 

Current .3 demonic staff e-spell, deals damage to all enemies standing in the area, decreasing the healing recieved. Once people exit the area the debuff and damage is gone.

 

Albion Online Curse Staff QoL & Suggestions

 

QoL:


- Let the healing debuff linger a bit longer on targets that exit the area of the staff. Something like 2-3 seconds. Would increase the threat of the skill.

 

- Add a small crippling effect for targets inside of the area. I'm thinking of a decreased damage debuff off 30ish%

 

Some suggestions:

 

"Shrink", curses the target with voodo, decreasing it's size. The target shrinks for 5 seconds, decreasing it's attack and movementspeed by 38%. casttime instant, range 9-10 m, cooldown 12-15 seconds, energycost 27

 

A possible new w-slot, this skills is already inside of the game--> Imps in Hellgates. Plus and additional curse for a curse staff can never be bad.

 

"Plague", infects the target with a contagious plague, that spreads onto other enemies. This skill should work like the contagious flame from the infernal staff, with the addition of decreasing healing recieved. Something like, deals 100+x damage per second, targets have their healing decreased by 32%. Lasts 5-6 seconds, casttime 1.5 seconds, range 11 m, cooldown 30 seconds, energycost 45

 

I like the contagious flame, I don't like it on the firestaff. This dot would fit perfectly into the curse line as a e-slot spell. Possibly for the .2/.3

 

I'll be adding spells/qol/suggestions from time to time, as always thanks for the read.

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