The Leading Albion Online Silver & AO Gold Seller - AOSilver.com!

I have no doubt this has been suggested before but a bounty system could add an element of game play to the game.

Albion Online Bounty System Suggestions

I have no doubt this has been suggested before but a bounty system could add an element of game play to the game.

 

One way to approach this is by allowing a player to pay a price they specify on the top of another players head, to be added to a pool if other players have done like wise on the same player.

 

Albion Online Bounty System Suggestions

 

To avoid a situation where a player could just get their mate to kill them and split the spoils perhaps limit the payout to whatever the global market value in silver worth of the equipment ruined. Perhaps depreciate it by 50% just so people didn't use it as an "instant sell" option.

 

Just as an example, say they are naked with a T4 pick worth 5,000 silver, it's durability is at 30%, and upon being killed it is reduced to 0 and trashed. The player who killed them would receive ((5000*50%)*30%) 750 silver (or whatever bounty pool is on top of the players head, whichever is less), and that total is subtracted from the bounty pool. If however the pick doesn't get ruined and instead drops, the killing player would not receive any bounty but can instead loot the pick.

 

Any suggestions to help make this more robust to reduce exploitative behaviour would be most welcome.

 

I think this could add an extra element to PvP Development and add an extra facet to the sandbox as in becoming a bounty hunter. It also allows solo/new/small guilds an element of pay back where most likely they would otherwise be powerless to extract any sort of revenge.

Related News
13
May

A Personal Review For Albion Online

I've been playing MMO's for close to two decades, never played UO nor Runescape, I have generally been pushed towards 3D Enviroments with story lines, Everquest, WOW, Archeage etc.

26
Aug

Albion Online: the changes for an exciting launch

I've been hopping around the forums since this beta started, been over a year since I last played prior.

06
Sep

Albion Online: a 90/10 PVE/PVP, funny?

I play around 2 - 4 hours a day total when I can. Usually Gathering/Crafting, I rarely PVP, but I do enjoy a battle every now and then.

06
Dec

Albion Online: How the Gold Market Works and Profit

I feel this topic has not been discussed enough. I think I know the reason why. The players who understand how the gold market works

13
Dec

Be Careful! Albion Online Duel Scam!

Ok, so the following lines are simply QUESTIONS. I do not say anything as a fact, I'm just interested, I just wanna find the answers.

08
Oct

Albion Online: How to Improve the Laborers

since I did a fair amount of testing regarding the laborers - here is my feedback

Leave A Reply

Albion Online Top News

20
May

Albion Online: Upcoming Outlands Update & Possible Influence

Hi, guys, I'm MichaxlT, the columnist of AOSilver, so happy to be here, I believe most of you have already seen the Albion Development Recap (May 19), knowing that some upcoming improvements will add to Outlands!

23
Apr

Some Tips to Have More Fun Expeditions in Albion

Hi, guys, I am the editor of AOSilver, I want to share some tips for Albion expeditions system, after I have expericened some new expeditions

15
Apr

Albion Online Zerg Healing Guide

So this time AOSilver will tell you some useful tips about the zerg healing, with this guide, you guys will understand the zerg healing more deeply