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To all of you complaining about Ganking / Balance and unfair PvP. Please read the Laws of the Jungle!

Albion Online PvP: Law's of the Jungle

To all of you complaining about Ganking / Balance and unfair PvP. Please read the Laws of the Jungle!

 

Law of the Jungle #1: You are going to die. 

 

There's no getting out of it. You did not come here to be safe. You could be safe in a PvE game. But here those strawberry fields of treasure and experience are crawling with cutthroats who know where you go, what you do, what you seek there, and how to use this knowledge to catch you and inflict death on you. They aren't going to wait for you to get ready. They aren't going to play fair. They aren't going to care if a particular spell or tactic is too devastating if they catch you with it. Your only way around it is to learn them- learn where they are, learn what they're after, learn what they're going to do, and prepare yourself ahead of time. And no matter how well-prepared you are for what's out there- you are still going to die. There is no way out of Law #1. Whether it's at the hands of someone at the morgana camps who decides to pick you off just cause your there, whether it's a group of players higher than you who gang up and tear you apart, whether it's an even match, similar class who just happens to get that last shot in before you, whether it's some punk who sucker-punches you right after a tough fight, or whether it's someone whom you thought had no chance in hell who happens to get lucky, you're going to be killed. If this bothers you, you made a mistake.

 

Law of the Jungle #2: This isn't your mother's RPG. 

 

You can't play the same game you played when no one went after you. The gear that was excellent enough to live in because of its effectiveness against the mindless MOBs isn't worth squat- you have to outfit yourself with your most dreaded foes in mind. You can't just trot over to your favorite hunting grounds to knock out your daily grinds or harvest materials. They know that those spots attract people who still think that they're playing the same game, and they will be waiting for you. (See Law #1) If you played a PvE game before you have to forget everything you learned, and be prepared to learn it all over again. There are new rules for how to get a level. There are new rules for where to hunt, and there are new rules for which routes to take through the lands. If it's something that many people used to do or where many people used to go, it is now bait that will lead many people to their deaths. If you thought that you were going to play the same route you played before to get to tier 8.6-whatever except that you can kill people now, you made a mistake.

 

You’re going to find entire guilds on your Kill on Site list. There will be griefers and campers and people tea-bagging you corpse. Do people play a PvP game just to kill people fifty levels below them? Yes, what of it? Your pride and ego heralds the end of your fun. Suck it up and call in a friend. Which brings us too …

 

Law of the Jungle #3: There is more to PvP. 

 

There's more to PvP than who has what nuke or how many hit points or what dps rate is. PvP is about knowing everything you can do and how it works, not just what numbers scrolled up when you fought mobs before. If you can't fight them, learn how to. If you want to play a numbers game, go pick up a calculator. You want a scripted fight, go raid. If you can't learn and expect SBI to change everything around to suit you, you made a mistake. Crying that you can't beat X class and they need to be nerfed doesn't mean you're right, it means you're an unskilled player who doesn't understand how to play his class. You also have to understand the other classes and what their weaknesses are. Learn, Adapt, and Grow; if you can't do that then you're not cut out for this.

 

Law of the Jungle #4: Success is measured by survival.

 

Any idiot can rack up a high number of kills, that doesn't make them skilled. Your skill isn't determined by how many people on what level you can take on. And the little punk who ran away, or zoned, ran to guard or just avoided you altogether, he's not a coward, he's smart. Just because you engage someone doesn't mean you have the right to kill them. You have to earn that kill. If they get away, they survived. If they fight back too hard and you're outmatched, sticking around and letting them have you isn't brave or honorable, it's stupid. Nobody is going to respect you because you stuck around to get your ass kicked. No one is going to think high of the guy that charges a tank with a butter knife. There is no barrier of Valor that pops up when someone intends to kill you. So make them earn it! If you can get away, you deserved to.

 

Albion Online PvP: Law's of the Jungle

 

Remember, be pragmatic. Think outside the box; be in control of the fight. Though remember it’s not about killing- it's about depriving your enemy of the kill. If this isn't your primary thought when planning every last detail your character from destiny board, gear, camera angle, and the very computer you play on, see Law #1. You aren't a good PvPer because of who you fight and which fights you win, you are a good PvPer depending on your overall level of preparation and how many times you can count that that preparation saves your ass.

 

Law of the Jungle #5: You are never going to be a god. 

 

Too many of you have had that time when you have those cute little adolescent fantasies about being a powerful, unstoppable killing machine with the title of Overlord while wielding the shiniest, largest and most phallic weapon in the game and laying out every single foe you happen to encounter through sheer invincibility. It ain't gonna happen- ever. (See Law #1) PvP isn't for people who like to play single-player games in godmode, spanky. You didn't come here to be godlike, you came here to embrace mortality. You aren't just here to kill other players- you came here to give them permission to kill you, to utilize advantages over you, to take advantage of your weaknesses, to leave you broken and bleeding while they /dance on your corpse and count their honor. If you came here planning on becoming the all-powerful king of the hill that no one can topple, you made a mistake. Even if you bum rush for gear when a new patch hits and go on a ganking spree for a month, the server ages, everyone's going to bunch up in the higher levels and tiers so guilds and players are going to be after you more than ever. You will never be safe again. The safe servers are still where you left them.

 

Law of the Jungle #6: It's still just a game. 

 

Playing a real PvP game doesn't take cojones. It doesn't take an iron will, or an asbestos stomach. It doesn't make you a man. You're still a geek just like the rest of us; it's just a lot more difficult. If it's too hard, too frustrating, too unfair, too immature, too cutthroat, too inconvenient, or if you're just not that good at it or if you think that so-and-so shouldn't be doing such-and-such because it "ruins" your fun, then it's not for you. You're here if you enjoy what you're playing. If you are here because you want to enjoy it, but you're not, don't expect the developers to get rid of everything you don't like about it. It is what it is. It's MEAN. And if someone one-shots you, or camps your corpse or takes your rare mob that you were just about to kill after ganking you, or whatever else it may be that spoiled your plans, well, you either suck it up and keep playing or you're on the wrong server.

 

It's only "griefing" if you let it give you grief. If you can't laugh it off, you're the problem. If you're not having fun, you made a mistake. This ugly duckling isn't going to grow up into a swan, you just have to love it unconditionally and understand that yes, it's always going to look like that. There's no shame in playing a PVE game if that's more your cup of tea, we're all here to play games, and the game you play isn't a reflection on your status as a human being. But PvP is a different game. If you could go live in a beach house with central air and plasma-screen TV's for the same price, why would you move into a shack with no plumbing or power and complain about the leak in the roof? You have to want to live in this shack. Don't expect SBI to turn it into a resort, they've already built those for you.

 

All of these factors lead me to one final point. Filling up boards with complaints that "X can do this and I can't and so-and-so ganked me when I was fighting and I was under geared compared to him and I can't go anywhere without being camped and SBI needs to “FIX THIS IMMEDIATELY" doesn't help anyone- it only buries legitimate issues like bugs and exploits under mountains of whining by people who can't seem to understand that they are just not that good at the game. There's only one thing that should be on your mind when you think about all the problems with PvP. The final and truest Law of the Jungle:

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